Review of related literature about online games addiction pdf 2020
Review of related literature about online games addiction pdf 2020. The paper also provides some recommendations for educators and parents to help students balance their Jan 2, 2023 · Examples of literature reviews. The “Online Game Addiction Scale” which was developed by Kaya and especially among the young generation, leading to the proliferation of online game addiction. The rise of excessive online gaming is emerging in the Philippines, with 29. Public Health 8:63. Inclusion criteria were that studies: 1) evaluate the effectiveness of an intervention for IGD or excessive gaming; 2) use an Luis Perez. Step 5 – Write your literature review. to Background: Understanding factors influencing Internet and game addiction in children and adolescents is very important to prevent negative consequences; however, the existing factors in the literature remain inconclusive. Jan 1, 2020 · To the best of our knowledge, 23 studies confront the theoretical expectations with the empirical reality. In the past decade, research has accumulated suggesting that excessive Internet use can lead to Sep 26, 2019 · These recent updates suggest significant concern related to the harms of excessive gaming. Investigation of the online game addiction level, sociodemographic characteristics and social anxiety as risk factors for online game addiction in middle school students. 34 hours, 4. A small number of studies have demonstrated that these symptoms may be more pronounced than symptoms of DES related to other reasons for using digital screens. In light of these issues, our review Results: Empirical evidence comprising 30 studies indicates that for some adolescents, gaming addiction exists and that as the addiction develops, online gaming addicts spend increasing amounts of time preparing for, organizing, and actually gaming. However, existing literature depicts that adolescents suffer from several forms of psychological problems including mental health, depression, loneliness, insomnia and low self-control due to mobile game addiction. Nov 8, 2023 · Smartphone game addiction has emerged as a major public health problem in China and worldwide. 0%) females had severe depression. Gaming disorder prevalence rates appear to be inflated by methodological characteristics, pa … CONCEPTUAL FRAMEWORK Online gaming is more common among youth than among adults, and online gambling addiction is more likely among males than females(Ko et al. It has been. The aim of this study was to determine the differences between girls and boys as well as between adolescents living in urban vs. When multiple regression analysis was computed, depression was found to be a predictor of online game addiction Jan 16, 2024 · The negative effects of online games are obvious. Online gaming addiction is a topic of increasing research interest. Inclusion criteria were that studies: 1) evaluate a treatment for IGD and/or Internet addiction; 2) use a design that is either multiarmed (randomized or non-randomized) or pretest-posttest; 3) include at least 10 participants per group to exclude very small pilot feasibility studies or single case designs Jul 10, 2017 · The focus of higher education institutions is the preparation of future professionals. , ]. Intense smartphone use has been linked to mental health, behavioral, and psychological Nov 28, 2022 · A previous narrative review 45 and a recent meta-analytic review 46 suggested that the Game Addiction Scale-7, Assessment of Internet and Computer Addiction Scale-Gaming, Lemmens Internet Gaming Sep 6, 2021 · Background. dict2@gmail. 2 million or 15% of the app's total number of downloads. Feb 1, 2022 · Internet Gaming Disorder was also referred to as Online Gaming Addiction [56], and Internet Addiction was referred to as Problematic Internet Use [57] or Internet Addiction Disorder [58]. Received: 04 February 2020; Accepted: 20 February 2020; Published: 05 March 2020. Moreover, it has been posited that meaning and responsibility in life are at the center of life from an existential point of view. 31; p <0. Regarding parenting, violent parenting and the absence of parental supervision increase levels of game addiction in children. Step 3 – Identify themes, debates, and gaps. In November 2019 and August 2021, the National Press and Publication Administration of China implemented two increasingly strict policies, as a means of preventing smartphone game addiction in adolescents aged 18 or below. Nov 1, 2023 · The development and growth of the internet in the early 2000s also increased the accessibility to online games. A ten-year timeframe between 2012 and 2022 was used Jul 13, 2023 · Introduction The present study aimed to examine the effects of online game addiction on reduced academic achievement motivation, and the mediating role of learning engagement among Chinese college Aug 17, 2022 · Changes in the prevalence of game addiction among children and adolescents during COVID-19. Directions. Today, much game play has been transferred from thereal(i. people of all ages. 30. 42 The online games addict suffers from a psychological component to the addiction. Step 4 – Outline your literature review’s structure. Jun 1, 2023 · Online video gaming has become a popular leisure activity among students, but concerns have been raised about its potential impact on academic performance. Step 1 – Search for relevant literature. , the general motivators of human actions) are significant predictors of online gaming addiction. Jun 30, 2021 · Introduction. With the current pandemic, media reports suggest that the greater access of online devices among children and young adults has intensified … Feb 1, 2018 · To conclude the litera ture review on the im pact of online. games on vocabulary lea rning, it can be said that onl ine games. Evidence has also shown that there is an association between video game addiction and depression, as well as other psychological and social problems. 5%. May 1, 2012 · obsessive-compulsive pattern of IT-seeking and IT -use behaviors that take. Nov 4, 2014 · Abstract. Butuan City, 860 0, Philippines. , 2014; Volberg et al. Inclusion criteria were that studies: 1) evaluate the effectiveness of an intervention for IGD or excessive gaming; 2) use an Through a systematic literature review, 37 related literatures sourced from Science Direct, Taylor & Francis, and Emerald Insight were obtained. 7% males, 5. doi: 10. 2020. 00063. , 2020). 2. Therefore, a Dec 17, 2020 · The incidence of depression is also increasing in the country. Keywords: online games, academic performance, students &online game addiction 1. Chapter 2 is divided into 4 parts, namely : (1) E-. The study hypothesized that there is no significant correlation between online game addiction and level of depression among adolescents in the City of Manila, Philippines. place at the expense of other important activities. Keywords: internet gaming addiction, online games, adolescents, children, literature review, classification INTRODUCTION Play is an innate human drive that begins in very early child-hood (Caillois, 1961). Aim. Introduction: World Health Organization recognizes online game addiction as a mental health condition. sensitive, (2) consumers who are loyal to websites prefer to purchase online more, and (3) people who Oct 6, 2019 · study. This literature review was commissioned jointly by a school board’s [redacted] Parent Involvement Committee (PIC), in partnership with a local health authority [redacted], and a university’s Faculty of Education [redacted] to explore the existing literature related to the effects of screen time exposure on youth health. This entry examines the contemporary research literature by analyzing (1) the prevalence Oct 1, 2019 · Substance or Drug abuse is a serious public health problem affecting usually adolescents and young adults. 001). Nowadays, the youth are more engaging with their more advanced smartphones having high-quality graphics and gaming features. Mar 31, 2023 · Many studies have shown that video game addiction leads to changes in the brain that are similar to those that occur in substance addiction and gambling. 2020; 56 (5):830–838. 27 hours spent on online games every day. 9% of the survey respondents said Publication Selection In this study, 1,116,983 scholarly articles related to the keywords “digital addiction”, “computer game addiction” and “Internet game addiction” were identified. When the exogenous constructs are added, the explained The aim of this study is to investigate high school students’ online game addiction with respect to gender. This growth rate can even be exponential when one considers the recent statistics. It should be noted that both the gaming-related diagnoses and the real existence of problem gaming in general, are controversial ( Carras and Kardefelt-Winther, 2018, van Rooij et al. Following PRISMA guidelines 64 studies outside of Europe were included. The aim of the current literature review is to examine the research on EA in competitive athletes. rural areas in regard to prevalence of playing online games, the amount of time devoted to playing games, the severity of symptoms of online gaming addiction, and Apr 3, 2016 · Advertisement. 103, pp. It explains that most of the research on Internet game addiction focuses on the research of video game addiction of teenagersthe theoretical review of Internet , game addiction and other aspects. outcomes: a literature review’, Int. Front. Email: bens. , 2015). performance is one of the most apparent negative effects of online games. Jul 22, 2022 · current literature review focuses on research that look at problematic smartphone use as a separate entity. development. Some children and adolescents in emotional pain play games to communicate with their peers. , 2020; McCormack et al. Although the Internet has become an indispensable tool in the adolescent population for entertainment, communication, information, academic search, and social recognition (Frangos et al. All the studies included online game addiction, focusing on the effect of social influence on online gaming addiction in adolescents. com. No. Objective: This study aims to systematically map the existing literature of factors related to Internet and game addiction There are six points will be discussed in Literature Review in which online game addiction, mental health, depression and internet gaming disorder, social anxiety and online gaming Dec 17, 2020 · Fiftythree out of 300 respondents (12. It's obvious that online players prefer to devote a lot of hours devoted to their game and find the social elements of the in-game environment of fun and rewarding than what Jun 4, 2018 · Online gaming is a popular activity among students, but how does it affect their academic performance and social behavior? This paper explores the positive and negative impacts of online gaming on different aspects of student life, such as motivation, learning, communication, and aggression. By definition, “Addiction is any. Benedicto Y. In fact, the availability of online video games has been on quite a dynamic increase. The origin of game addiction started with evolution and ease. 1. Indeed, the most addictive Internet activities nowadays are online gaming (Wan & Chiou, 2006). Literature on social media addiction has focused disproportionately on Facebook, Instagram, and other mature social media platforms while The worldwide prevalence of gaming disorder appears to be comparable to obsessive-compulsive disorder and some substance-related addictions, but lower than compulsive buying and higher than problem gambling. Boateng Richard Makafui Nyamadi Immaculate Asamenu. After the screening process, we compiled a total of 354,358 articles from the recent 5 years (2016–2020), allowing the analysis to use up-to-date materials. Introduction. Online game addiction was positively correlated with depression in this study ( r =0. Internet addiction has been considered as a serious threat to mental health and the excessive use of the Internet has been linked to a variety of negative psychosocial consequences. , 2018 ). Internet gaming is a popular activity enjoyed by people around the globe, and across ages and gender (Internet World Stats, 2020). The vast majority of research by psychologists on the effects of " gaming " has been on its negative impact: the potential harm related to violence, addiction, and depression. x. Kriston, R. males, 5. PlayStation, Xbox, or similar console ) online or using a computer, or mobile phone, or a handled device 12. Mobile game applications are used at a high frequency, second only to chatting platforms. Methods: A paper-and-pencil self-administered questionnaire assessing depression and online game addiction was distributed from August to November, 2018. Jun 18, 2020 · L. Butuan City School of Arts and Trades. Areas Covered: This systematic review provides an updated summary of the scientific literature on treatments for IGD. integrated, digital games have the potential to increase academic and learning effectiveness. Individuals with a serious tendency for online gaming addiction have significantly higher social anxiety levels than those who use online games normally. , IGD) scores measured on a game addiction scale increased during COVID-19. compulsive activity or involvement which decreases a Sep 5, 2012 · Abstract. Mar 3, 2016 · AIM: To provide a comprehensive overview of clinical studies on the clinical picture of Internet-use related addictions from a holistic perspective. An extensive literature search was conducted using the academic database Web of Knowledge as well as Google Scholar. According to the results of the review, addiction is associated Jan 7, 2020 · Smartphone Addictions: A Review of Them es, Theories and Future Research. “Addiction” is defined as a ritualistic, inextricable, and biological state of mind, comprising various forms such as compulsive gambling, exercise addiction, Internet addiction, gaming addiction, and so on. Neuroimaging studies offer an advantage over traditional survey and behavioral research because with this method, it is Dec 10, 2020 · Playing electronic games included playing games on a gaming console (e. 9 million gamers recorded in the country. EFL Oct 25, 2017 · 1. Theoretical framework The association between online game addiction and depression was analyzed using Pearson's correlation and was further analyzed using a multiple regression analysis. Step 2 – Evaluate and select sources. The imbalance may be related to different views on the etiology and/or probability of EA among athletes (Lichtenstein et al. The high frequency keywords of Internet game addiction papers in China include Internet Gaming Disorder, FMRI Mar 28, 2021 · Social Media Addiction Among Senior High School. A range of psychological and physiological risk factors are associated with Internet addictions. 60% in Western countries and 8. , 2011), there is strong evidence that those who addict to the Internet has a negative influence on their Jan 10, 2023 · Individuals whose basic needs are naturally satisfied are much less dependent on their environment and more autonomous. Besides, another study reported that Iranian users spend 52 min/week as an average time, while linked to the Internet. Aug 29, 2011 · 2. Inclusion and Exclusion Criteria. Mindajao*. The following search terms as well as their derivatives were entered: social network, online network, addiction, compulsive, excessive, use, abuse, motivation, personality, and comorbidity. Achievement; and (4) Synthesis. in access of technology. Since the early 2000s, there has been a significant increase in the number of empirical studies examining various aspects of problematic online gaming and online gaming addiction. , 2018; Tarafdar et al. Areas covered: This systematic review provides an updated summary of the scientific literature on treatments for IGD. Online gaming addiction refers to a persistent and recurrent use of internet to engage in games leading to significant impairment or distress in a person's life. 3389/fpubh. 1007/s10597-019-00544-z. The research was conducted at college of natural resources (CNR), located in Lobesa, Punakha. While 70 which are 46% respondents lower than saying “Yes” said that it will never be the factor. Learning, (2) Conventional classroom learning, (3) English. The sample which was selected through the criterion sampling method, consists of 81 female (61. This varying terminology reflects differences in language and conceptualisation within the DA research literature [ 3 ]. (6. Cervical spondylosis is a spinal injury caused by having the same sitting position for hours while playing games. access education online. 9% of the variance in ow, online game addiction, and subjective happiness. IA can lead to dysfunction in social, academic Mar 11, 2022 · Problem gaming is a wider term, used to describe individuals who experience one or more problems related to their gaming. To achieve this aim, innovative teaching methods are often deployed, including games and simulations, which form the subject of this paper. In terms of education, a decline in aca demic. 7% These recent updates suggest significant concern related to the harms of excessive gaming. The current correlational analysis evaluated the association between online game addiction and depression in Filipino adolescents. 84 hours and 10. The first topic, E-Learning, is a discussion Feb 18, 2024 · Introduction Context. All 39 patients showed improved anxiety and internet addiction scores reduced on average. Basic psychological needs (i. Internet addiction (IA) is an increasingly prevalent clinical entity in adolescents and young adults, but can affect. e. The impact of COVID-19 on gaming disorder was examined in two aspects: whether game usage time increased and whether game addiction (e. Abstract This research was conducted in order determine the factors causing students to play online games, effect of engaging in online games on academic performances and evaluate the effect of engaging in online games on mental health. Online games influence many Filipino students in many ways. Biographical notes Feb 1, 2024 · The low, medium and high levels of online game involvements are defined as an average 1. It affects both males and females and it is. Prevalence rates of generalised internet addiction varied from 12. After the screen-ing process, we compiled a total of 354,358 articles from the recent 5 years (2016–2020), allowing the analysis to use up-to-date materials. Community Mental Health Journal. Digital addiction is not only dependent on online activities, but Sep 16, 2021 · However, recent studies have seen significant growth in online gambling behaviour in women and some trend changes in the development of online gambling problems (Hollén et al. The present review is the first to compile the existing literature on the impact of general smartphone use (and addiction) on performance in tertiary education. The incidence of depression is also increasing in the country. found that (1) consumers who purchase more items on the Internet are more price. Apr 1, 2022 · The Role of Avoidance Coping and Escape Motives in Problematic Online Gaming: A Systematic Literature Review April 2022 International Journal of Mental Health and Addiction 20(4):1-27 Sep 5, 2012 · The aim of this review is to identify all empirical studies to date that used neuroimaging techniques to shed light upon the emerging mental health problem of Internet and gaming addiction from a neuroscientific perspective. As the field of digital games and simulations is ever maturing, this paper attempts to systematically review the literature relevant to games and simulation pedagogy in Mar 5, 2020 · Eye symptoms related to excessive use of screen enabled devices due to internet addiction or gaming disorder have been underreported in the relevant literature. J. 7% females) had moderately severe depression and 6 (2. Wartberg, L. University of Ghana University of Ghana Ho Technical Nov 22, 2012 · Abstract. 31--36, 2020. , 2018; Klobas et al. According to Jana (2020) playing online games for long hours can affect the student’s performance in school. Apr 22, 2021 · In this study, 1,116,983 scholarly articles related to the keywords “digital addiction”, “computer game addiction” and “Internet game addiction” were identified. Sep 1, 2021 · The study of online game addiction, sleeping disorders, depression for undergraduate students Journal of Management Information and Decision Sciences Volume 24, Special Issue 1, 2021 5 1532 - 5806 Karaca S, Karakoc A, Can Gurkan O, Onan N, Unsal Barlas G. Newzoo (2017) mentioned that more than two billion people spend their leisure-time activity by playing online games. 2 %), total 131 high school students. With the addition of Internet Gaming Disorder (IGD) in the 5th edition of the Diagnostic and Statistical Manual for Mental Health Disorders (DSM-5; American Psychiatric Association, 2013) as a condition requiring further study, followed by the Apr 22, 2021 · In this study, 1,116,983 scholarly articles related to the keywords “digital addiction”, “computer game addiction” and “Internet game addiction” were identified. been observed in numerous IT contexts The control variables respectively explain 17. After the screening process, we compiled a total of 354,358 articles from the recent 5 years (2016–2020), allowing the analysis to use up-to-date Aug 31, 2020 · Previous research specified that the Iranian users devote 35% of their time to chat rooms, 28% to online games, 30% to checking E-mails, and 25% to surfing the net on averages, while connected to the Internet. are an effective and motivating way to teach vocabulary in. , 2018), which points to the need for further analysis on gender related differences in online gambling. ,theembodied world) totheon-line world and is verified by software sales. (2016). Feb 1, 2021 · Internet and gaming addiction are a global health problem. xxx–xxx. Dec 17, 2020 · The incidence of depression is also increasing in the country. , 2017; McNamara & McCabe, 2012; Szabo, 2018; Szabo et al. the major source of crimes in youth and Jun 4, 2018 · Methods: Given these potential concerns, a literature review was undertaken in order (i) to present the classification basis of online gaming addiction using official mental disorder frameworks Apr 29, 2021 · Internet addiction has become a significant concern in the public and scientific communities today. x, pp. Sep 6, 2022 · The term, social media addiction, refers to the consistency of addiction-like symptoms or a lack of self-discipline regarding social media (Casale et al. Jun 29, 2021 · This systematic review identified 18 studies that were published between 2012 and 2020, and which investigated the adaptive well-being outcomes of MMOG for adolescent and adult players. 7% f emales) had high level of online game addiction as reflected in their high VAT scores. Video games are a ubiquitous part of almost all children's and adolescents' lives, with 97% playing for at least one hour per day in the United States. Learners. METHODS: Over the last 15 years, the number of Internet users has increased by 1000%, and at the same time, research on Aug 8, 2020 · The findings of this review showed how excessive usage of social media could be detrimental to nursing students' academic performance and mental well-being, including issues related to Mar 31, 2020 · In this study, 37 respondents (6. Method. 2%, and 1. Jan 9, 2021 · In this clincial study, patients with internet addiction and either panic disorder or generalized anxiety disorder received medication for their anxiety and 10 sessions of modified CBT. The team adopted a method for guiding the literature review developed by Cooper (Citation 1988). Dec 15, 2012 · and Specht, M. In the past decade, research has accumulated suggesting that excessive Internet use can lead to the development of a behavioral addiction. Besides that, due. While some argue that video games can enhance cognitive skills, others claim that excessive gaming can lead to poor academic performance and even addiction. Sep 6, 2019 · Some literature indicates that Internet addiction, smartphone addiction, and online game addiction were all associated with an individual's social anxiety [e. A literature search was conducted using the database Web of Science. residing in Dharmapuri district and it is used to analyses the addiction level of the online games and its impact on their academic performance of the students. 90% in Eastern countries (Pan et al. These studies examined two key aspects of psychosocial well-being, as defined by Linton et al. , 2005). We believe that a synthesis of this literature is valuable to both A majority of studies found an increase in game usage time and game addiction score during the COVID-19 pandemic. Apr 24, 2020 · Studies show that digital addiction is widespread by 4. In this study, 37 respondents. 1%, 6. The current correlational analysis evaluated the association Han, Lyoo & Renshaw [40] Compared regional gray matter volumes in patients with online game addiction (POGA) and professional gamers (PGs) 20 patients with online game addiction 17 pro-gamers 18 healthy male controls Tested effects of bupropion sustained release treatment on brain activity for online video game addicts 11 male Internet video Feb 23, 2023 · Online games are criticized by educators because many students invest a lot of time, money, and energy into games, which seriously affects their academic studies, social interaction, and physical and mental health, and ultimately leads to the tragedy of online game addiction (Freeman, 2008; Kuss and Griffiths, 2012; Blinka and Mikuška, 2014 Nov 30, 2022 · Internet a ddiction during adolescence is a psychological phenomenon that has negative effects on mental health and. Conclusions: Evidence suggests that problematic online gaming can be conceptualized as a Sep 1, 2012 · Empirical studies to date that used neuroimaging techniques to shed light upon the emerging mental health problem of Internet and gaming addiction from a neuroscientific perspective are identified and shown to provide compelling evidence for the similarities between different types of addictions. This phenomenon has. [ PMC free article] [ PubMed] 75. This scoping literature review examines the research on digital game-based learning for non-traditional students enrolled in postsecondary education and the implication games can have on achievement and learning outcomes. 0%. The primary This was a systematic review of the literature using the Scopus, Science Direct and SAGE Journals databases during five years with a randomized controlled trial. Online gaming allows a person to escape the real world and change the perception of self-worth (Rooij, Online video game addiction: identification of addicted Citation: Mylona I, Deres ES, Dere G-DS, Tsinopoulos I and Glynatsis M (2020) The Impact of Internet and Videogaming Addiction on Adolescent Vision: A Review of the Literature. Technology Enhanced Learning, Vol. Internet gaming has long been regarded as an ordinary leisure activity amongst others, until the growing number of addiction cases (Internet Gaming Disorder, IGD) [up to 27. We first specified the scope and limits of the review. 6% to 67. Mar 6, 2018 · The scoping study review included articles that were empirical studies related to digital games as a strategy for increasing learning and could be used to answer the research questions. , multi-armed [randomized or non-randomized] or pretest-posttest); 3) include at least 10 participants per group; and 4 Addiction and Adolescences. g. INTRODUCTION Today, online games have more than 300 million users in India and still growing. An extensive search for literature was conducted using the Introduction. According to the research conducted by Zhang (2007) and Zhuo (2007) on online game addiction, the physical symptoms of Internet and online game addiction were were cervical spondylosis, neurasthenia and insomnia. 2 in the game highest number of download which have a 41. (20XX) ‘Effects of mobile gaming patterns on learning. Dependence on the Internet and online games is a growing problem worldwide. Thomasius, "Internet gaming disorder and problematic social media use in a representative sample of German adolescents: Prevalence estimates, comorbid depressive symptoms and related psychosocial aspects," Computers in Human Behavior, vol. In Jul 4, 2022 · Literature Review. 5% of all internet gamers ()] raised the interest of the media, due to the severe consequences associated with its excessive usage: sleeping problems, reduced social interactions or deep depression (). Inclusion criteria were that studies: 1) evaluate the effectiveness of an intervention for IGD or excessive gaming; 2) use an experimental design (i. ••. In this review, we define “athletes as regularly . Based on the findings of 15 research articles used In the year 2020, Philippines were in Ranked No. 8 %) female, and 50 male (38. sprvrsmbnudrjsulwaoi
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